VELIO



game design   .   4th bachelor semester

The project velio came to life together with my team colleagues Elisa Hock (Design), Markus Arens (Design), Jonas Wolpold (Games Engineering), Linus Wamser (Games Engineering) and Simon Neu (Business Informatics) under the task of creating an interactive film or a playable narrative. The result is Velio, a computer game in which the player can introduce the human qualities and values to a young child.
Follow Mia on her dangerous journey. Help one another to move forward. Mia learns from you. Your decisions not only influence her behavior, but also influence the end of your journey. Because above all there is the question: "What makes us human?"

This project won bronze in the DIGITAL TALENT category at COMMAWARDS 2021

Tools usedCinema 4D, Unreal Engine Project goalA game that teaches empathy